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3D & WebGL

Glitch shader

A visual corruption effect — horizontal tears, color channel separation, digital artifacts.

What you're seeing

Images or text that momentarily break apart into offset color channels, scan lines, or digital noise.

Where you'll see it

Hover effects, page transitions, loading states, cyberpunk aesthetics.

Difficulty

High — 4/5

Libraries that build it

Three.jsGSAPcustom GLSL

From the toolbox

The Book of ShadersThe gentlest on-ramp to fragment shaders — read it and "how is that even done" becomes "oh, that's noise and a gradient."

Ready to prompt — paste this into your AI coding tool

"Apply RGB channel offset and scanline glitch shader using Three.js post-processing EffectComposer, trigger on hover"

Related 3D & WebGL effects

Floating 3D objectShader distortionParticle system3D textWebGL image hoverNoise terrain
See the animated preview in the dictionary →